![]() Pay up to avoid inspection, or pay to get someone else inspected. If a merchant has been totally honest when their bag is inspected, then the Sheriff must pay the penalty to the merchant instead, and the merchant keeps all their cards.Īs the Sheriff is deciding what to do and who to inspect, merchants are free to negotiate – I probably mean bribe – to get what they need. Or if you do, be prepared to pay up with some cash. However, even if some of the goods were illegal, the merchant gets to keep any cards that were declared legally – so if I say I have 5 apples, but I really have 3 apples and 2 crossbows, upon inspection I would have to pay a fine for the crossbows (and lose those goods) but at least I keep the apples. If the bag has any undeclared goods (including contraband, or legal but undeclared goods), the merchant must pay a fine – each card, in addition to its gold value, has a penalty listed on it. If he chooses to inspect, there are two possibilities. If he chooses not to inspect, the merchant player gets to keep every card whether it was legally declared or not. ![]() Once all the bags have been handed over to the Sheriff and declared, the Sheriff must then decide whether or not to inspect each bag. Of course the actual contents of the bag, aside from the number of cards, can be completely different than what was declared. Then, they can only declare ONE type of good, and it has to be a legal one. When a player declares their goods, first of all they must not lie about the number of cards in their bag. When they hand it over, they must make a declaration of what is in their bag. Merchants will then load their merchant bags with goods – either legal or illegal – snap the bag shut, and hand it over to the sheriff. In a round, each merchant player has a chance to discard cards from their hand and then draw new ones – either facedown from the deck, or face-up from two discard piles. That language, of course, is pure, venerable coin.Įach player will take a turn playing the role of the sheriff for a round while the others try to get their goods to the market. Fortunately, the sheriff has a language you know how to speak that may convince him to let you by uninspected. Of course it’s far more lucrative to sneak in illegal goods, but if you get caught with them in your bag, you’ll have to pay up. In Sheriff of Nottingham, players are tasked with trying to make the most money by importing goods past the sheriff’s inspection. Time to pack your merchant bags and ready your papers, because you’ll still need to deal with the Sheriff to get your goods – illegal or not – into town. Why risk your neck defying the law and stealing from the rich when you can just sell to the rich and make boatloads of money for yourself? Boardgamegeek.We all know the tale of Robin Hood, the dashing brigand who steals from the rich to give to the poor (and often ends up defeating the Sheriff to end the cycle of extortion and greed in the stories).īut this time, like Worf from Star Trek, you are not a merry man.Game of the Week Calendar Related Sites & Subreddits The simplest use is to bold game names in your comment and add " /u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified. ![]() You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. Please see the Rules-page for a full list of the rules. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! Rules ![]() Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. Join us on IRC or via your preferred IRC platform via libera.chat #boardgames. If you're looking to schedule an AMA, set-up a live event post, or collaborate with us in any way, reach out via modmail! New user on the sub? Please make sure you read our rules below and check out our Contribution Guides since we have additional rules regarding specific topics. Flair icons are BoardGameGeek microbadges and are used with permission.
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